Hi6 Robot Controller Manual - Robot Language HRScr
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  • Hi6 Robot Controller Function Manual - Robot Language HRScript
  • 1. Overview
    • 1.1 Introduction of HRScript
  • 2. Basic Syntax
    • 2.1 Statements
    • 2.2 Identifiers
    • 2.3 Types of Statements
      • 2.3.1 Procedures
      • 2.3.2 Assignment Statements
      • 2.3.3 Comment Statements
      • 2.3.4 Labels
    • 2.4 First Program – Hello, World!
    • 2.5 Data Type
      • 2.5.1 String Data Type
      • 2.5.2 Number Data Type
      • 2.5.3 Boolean Data Type
      • 2.5.4 Array Type and Object Type
    • 2.6 Variables
    • 2.7 Binary and Hexadecimal
    • 2.8 Operators and Expressions
    • 2.9 Functions
      • 2.9.1 Math Functions
      • 2.9.2 String Functions
      • 2.9.3 Date and Time Functions
      • 2.9.4 Constructor Functions
      • 2.9.5 Other Functions
  • 3. Flow-Control Statements and Sub-Program
    • 3.1 Address
    • 3.2 Stop or Wait Statement
      • 3.2.1 stop
      • 3.2.2 end
      • 3.2.3 delay
      • 3.2.4 wait
    • 3.3 Branch Statement
      • 3.3.1 goto
    • 3.4 Conditional Statements
      • 3.4.1 Single-Line if
      • 3.4.2 if-endif
      • 3.4.3 if-else-endif Statement
      • 3.4.4. if-elseif-else-endif
      • 3.4.5 switch-case-break-end_switch
    • 3.5. Nested Flow-Control Statements
    • 3.6 Loop Statements
      • 3.6.1 for-next
    • 3.7 Call, Jump Statement and Subprograms
      • 3.7.1 call
      • 3.7.2 Parameters and param, return
      • 3.7.3 jump
    • 3.8 Local Variables and Global Variables
      • 3.8.1 Local Variables
      • 3.8.2 Global Variables
      • 3.8.3 Precedence
  • 4. Arrays and Objects
    • 4.1 Arrays
      • 4.1.1 Arrays
      • 4.1.2 Multidimensional Arrays
      • 4.1.3 Array Constructor Function
    • 4.2 Object
    • 4.3 Copied assignment of arrays and objects
    • 4.4 Call-by-reference and call-by-value
  • 5. Moving a Robotwith Robot Language
    • 5.1 Pose
    • 5.2 Shift
    • 5.3 Pose Expression
    • 5.4 move
    • 5.5 User Coordinate System (UCS)
  • 6. Communicating with External Devices
    • 6.1 FB Object: Digital I/O
      • 6.1.1 Input/Output Variables
      • 6.1.2 Examples
    • 6.2 ENet Module: Ethernet TCP/UDP Communication
      • 6.2.1 Constructor
      • 6.2.2 Member Variables
      • 6.2.3 Member Procedures
        • open
        • connect
        • send
        • recv
        • close
      • 6.2.4 Member Function
        • state
      • 6.2.5 Examples of TCP and UDP Communication
    • 6.3 Http_Cli Module: HTTP Client
      • 6.3.1 Constructor
      • 6.3.2 Member Variables
      • 6.3.3 Member Procedure
        • get
        • put
        • post
        • delete
      • 6.3.4 Examples of HTTP Client Communication
    • 6.4 Getting input from console bar
      • 6.4.1 input
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  1. 5. Moving a Robotwith Robot Language

5.5 User Coordinate System (UCS)

The user coordinate system is a coordinate system in which the user can set the position and direction.

It is created by calling the constructor function Ucs( ).

Function parameters are one pose or three poses. When calling is performed with one pose, the pose’s position and direction will be set as the origin and direction of the coordinate system. When calling is performed with three poses, the coordinate system will be created so that pose1 is positioned on the coordinate system’s origin, pose2 is on the x axis of the coordinate system, and pose3 is positioned on the XY plane of the coordinate system.

var <UCS variable name> = Ucs(pose1)
var <UCS variable name> = Ucs(pose1, pose2, pose3)

The mkucs function should be used to register a user coordinate system in the system. The argument is similar to the Ucs constructor, but the user coordinate system number (one or more) will be inputted as the first argument.

var res = mkucs(num, pose1)
var res = mkucs(num, pose1, pose2, pose3)

0 will be returned if successful. An error code of a negative number will be returned if failed.

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